You can't make it for the entire world, unless you have a border or something limiting the players to a enclosed space. Then, you left click one corner of the world and right click the other corner. You do /region define [regionname]. Now you have a region and you can start adding flags to it.
1, stáhneme plugin: http://dev.bukkit.org/bukkit-plugins/worldguard/ 2, nahrajeme na server 3, dáme restart 4 otevřeme ve ftp: plugins-->WorldGuard---> Config.yml # # WorldGuard's main configuration file # # This is the global configuration file. Anything placed into here will # be applied to all worlds. However, each world has its own configuration
I made this for the moderators on my server.//wand/region define newname/region addowner regionname personsn 2017-03-15 · WorldGuard lets you and players guard areas of land against griefers and undesirables, as well as tweak and disable various gameplay features of Minecraft (PocketMine in general). Command: "/region" Permission: worldguard.create, worldguard.modify, worldguard.delete Alias: "/rg" Creating a region The settings are the same as in the global locate worldguard.stack worldguard.region.define worldguard.region.redefine worldguard.region.claim Hey everyone, I want to create region (without worldguard). I want to make a region with an item with pos1 and pos2 to create event like regionenter or regionleave. Allowed and blocked command flags will now fall back to the global region; The worldguard.region.flag.own/member permissions are now worldguard.region.flag.regions.own/member! Please change your permissions accordingly.
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Protect your spawn and other areas of your world Create a shopping district where players can own plots Higher priority regions will override lower-priority regions. The global region is considered like any other region, except it is at the lowest possible priority. However, it is still possible for there to be conflicting flag values even after that process. Imagine two different regions at the same priority, for example.
My Minecraft Server Ip: ALNERCRAFT.TKThread: http://dev.bukkit.org/bukkit-plugins/worldguard/My Server Website: http://alnercraft.enjin.comPlease Subscribe t
Region IDs are case-insensitive. Only one region can exist with a given name (per-world).
2017-3-15
This plugin is a port of the popular bukkit plugin called "WorldGuard". Features. User friendly interface for users that prefer a menu rather than typing lenghty commands. Easily define regions in your world. Set custom flags on defined regions that allow/restrict certain actions and events. Delete/Modify already defined regions. Setup a WorldGuard global region as defined just below.
1. 307.99 KB, Jan 30, 2013, 1.4.7 +1, 181,961. WorldGuard 5.7.1 (JAR only). 317.33 KB, Jan 30, 2013, 1.4.7. Minecraft Crash Report ---- WARNING: coremods are
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Provides region management, TownyChat Optional plugin to provide chat channels for towns, nations, local, global, staff. Github Downloads Support. TownyFlight Optional plugin for Towny-enabled flight. Github Downloads Support Spigot Page. WorldGuard-Towny Optional plugin which adds Town-Creation flag to WorldGuard regions.
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2021-4-22 · /rg addmember (region) (hráč) Jak někomu dat region: /rg addowner (region) (hráč) Jak nastavit blokaci některým příkazů? /rg (region) setflag (vlajka) (allow/deny) Flagy: /rg flags Pokud by jste chtěli vědět jejich význam napište Permisse: Permisse se dávají ve formátu: Příkazy: worldguard.(příkaz) Flagy: worldguard.flag
Interactive tools, including … 1, stáhneme plugin: http://dev.bukkit.org/bukkit-plugins/worldguard/ 2, nahrajeme na server 3, dáme restart 4 otevřeme ve ftp: plugins-->WorldGuard---> Config.yml # # WorldGuard's main configuration file # # This is the global configuration file. Anything placed into here will # be applied to all worlds. However, each world has its own configuration List of regions (continents) in the world ranked by population, from the most populated. Growth rate, median age, fertility rate, area, density, population density, urbanization, urban … Configure regional redundancy by adding a global frontend public IP address to your existing load balancers. If one region fails, the traffic is routed to the next closest healthy regional load balancer.